#!/usr/bin/env python3 # ROXBLOX AIM ASSIST v1.0 - Educational Purpose Only # Compatible: Android (via Termux), PC (Windows/Linux) # Requirements: pip install numpy opencv-python pillow import cv2 import numpy as np import time import sys import os from PIL import ImageGrab class BloxFruitAimAssist: def __init__(self, platform="pc"): self.platform = platform self.target_color_lower = np.array([100, 150, 150]) # Blue/Purple players self.target_color_upper = np.array([140, 255, 255]) self.screen_region = (0, 0, 1920, 1080) # Adjust for your screen def capture_screen(self): """Capture screen based on platform""" if self.platform == "pc": screenshot = ImageGrab.grab(bbox=self.screen_region) frame = cv2.cvtColor(np.array(screenshot), cv2.COLOR_RGB2BGR) else: # For Android - Requires scrcpy or screen capture permission os.system("adb exec-out screencap -p > /sdcard/screen.png") frame = cv2.imread("/sdcard/screen.png") return frame def find_targets(self, frame): """Find player targets using color detection""" hsv = cv2.cvtColor(frame, cv2.COLOR_BGR2HSV) mask = cv2.inRange(hsv, self.target_color_lower, self.target_color_upper) contours, _ = cv2.findContours(mask, cv2.RETR_TREE, cv2.CHAIN_APPROX_SIMPLE) targets = [] for cnt in contours: area = cv2.contourArea(cnt) if area > 100: # Filter small objects x, y, w, h = cv2.boundingRect(cnt) center_x = x + w//2 center_y = y + h//2 targets.append((center_x, center_y, area)) return targets def calculate_aim_offset(self, target, screen_center): """Calculate mouse/touch offset to aim at target""" tx, ty, _ = target cx, cy = screen_center offset_x = tx - cx offset_y = ty - cy # Apply smoothing offset_x = int(offset_x * 0.7) offset_y = int(offset_y * 0.7) return offset_x, offset_y def auto_aim(self): """Main aiming loop""" print(f"[+] Blox Fruit Aim Assist Started ({self.platform.upper()})") print("[!] Press Ctrl+C to stop") screen_center = (self.screen_region[2]//2, self.screen_region[3]//2) try: while True: frame = self.capture_screen() targets = self.find_targets(frame) if targets: # Select closest target to center targets.sort(key=lambda t: abs(t[0]-screen_center[0]) + abs(t[1]-screen_center[1])) closest = targets[0] offset_x, offset_y = self.calculate_aim_offset(closest, screen_center) # Move aim if abs(offset_x) > 5 or abs(offset_y) > 5: if self.platform == "pc": self.move_mouse(offset_x, offset_y) else: self.simulate_touch(offset_x, offset_y) print(f"[AIM] Target locked: {closest[:2]} | Offset: ({offset_x}, {offset_y})") time.sleep(0.05) # 20 FPS processing except KeyboardInterrupt: print("\n[!] Aim assist stopped") def move_mouse(self, dx, dy): """Move mouse (PC)""" try: import pyautogui pyautogui.move(dx, dy) except: # Fallback for systems without pyautogui pass def simulate_touch(self, dx, dy): """Simulate touch movement (Android)""" # Requires ADB debugging enabled os.system(f"adb shell input swipe 500 500 {500+dx} {500+dy} 50") # QUICK SETUP INSTRUCTIONS """ === FOR PC === 1. Install Python: python.org 2. Install requirements: pip install numpy opencv-python pillow pyautogui 3. Run: python blox_aim.py === FOR MOBILE (Android) === 1. Install Termux from F-Droid 2. In Termux: pkg install python clang pip install numpy opencv-python 3. Enable USB Debugging on phone 4. Connect to PC via USB 5. Run with platform="mobile" === CONFIGURATION === Adjust screen_region for your resolution Adjust target_color for enemy colors """ if __name__ == "__main__": # Auto detect platform platform = "mobile" if "android" in sys.platform else "pc" # Or manually specify # platform = "pc" # or "mobile" aimbot = BloxFruitAimAssist(platform) aimbot.auto_aim()