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joeyj3905-commits 2026-01-07 10:28:01 -08:00 committed by GitHub
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-- Place this script inside a Model (the Helper)
local helper = script.Parent
local speed = 10
function followAndCollect(player)
local character = player.Character
if not character then return end
local rootPart = character:FindFirstChild("HumanoidRootPart")
game:GetService("RunService").Heartbeat:Connect(function()
-- 1. Follow the Player
local targetPos = rootPart.Position + Vector3.new(3, 2, 0) -- Stays slightly behind
helper.CFrame = helper.CFrame:Lerp(CFrame.new(targetPos), 0.1)
-- 2. Detect nearby "Money" items
for _, item in pairs(game.Workspace.Drops:GetChildren()) do
local distance = (item.Position - helper.Position).Magnitude
if distance < 10 then -- If item is close
item.Position = helper.Position -- Pull item to helper
-- Add logic here to give player Money then destroy item
end
end
end)
end